Simcity 2000 game genie cheats snes
Playing Tip — Lay low with your money and buy small amounts of everything. Keep low on residential, commercial, and industry. Build what the citizens want when you can afford it. Continue to do this until you start to progress in tax money. Press Up or Down to scroll through the options, and press Left or Right to toggle them on or off. Get away with not paying funds — As far as I know, Auto-Budget must be off to use this code. Now select Go With Figures. Immediately save the game, then reload it.
Stop the meltdown from happening in the Boston scenario — Before you start the Boston scenario at the telefax screen, immediately hold the L button before you start.
Keep holding the L button, and then bulldoze the three nuclear power plants. After you have bulldozed them, release the L button and rebuild the three plants. Now you can play the scenario without the meltdown actually occurring. Tokyo Scenario Cheat — Before you start the Tokyo scenario at the telefax screen, immediately hold the L button before you start. Keep holding the L button, and then bulldoze every square of shoreline.
After you have bulldozed them, release the L button. Now you can play the scenario without the flood actually occurring. If you have used any of these cheats please let us know if they were useful or not by rating the cheats below Cheat Rating : No ratings yet. Submit Rating. Continue Reading. You should have a lot of money and many years should have passed.
You will also have the fountain, which raises land values. When you first start a new game, waste all your money by building all houses, airports, etc. You should have an extremely large amount of money. Use the following trick to get more money without warning notices.
You can earn more money at the end of each year, without the warning notices appearing on screen. To do this, wait until the end of the fiscal year in your city when the taxes come in.
When you return to the main menu, load your city again. Stop time: Hold R to pause game play. While R is held, no time will pass but you can still build whatever desired. Hint: Bonus casinos and amusement parks: Choose a landscape that is not an island, but has a large amount of water. There should be a body of water towards the middle of the landscape. Create roads in a way to form a cross near the middle of the landscape, near the water.
The roads must continue until reaching the edge of the map. Two to five casinos or amusement parks may now be built. The Zoo appears after one to three Stadiums are built. Build the Zoos near Residential or Commercial Zones for the greatest effect or population increase.
The Train Station is available after building 50 and kilometers of track. Build these near Commercial Zones. City Parks are available after , , and acres of Parks are built.
Place near Commercial Zones. An Expo is available after the population reaches 50, people and an Airport is present. Put near the Industrial Zones.
The Amusement Park and Casino are available after , , and Kilometers of roads are built. Place near Residential Zones. Hint: Home evolution: When you receive a house as a gift, place it near the Residential Zones or any other desired location. After the town grows into a city, then to a capital, metropolis, and megalopolis, your house will also grow with home extensions. It also has a few bushes and trees in the front yard. The city stage house is a two level red house.
It also has trees and bushes. The capital stage house is completely different. It turns gray and has two levels. It is also larger, has a patio table, a pool in the front yard, and a satellite dish. The metropolis stage house is also gray and seems to have something resembling another pool on the roof.
It also still has trees and landscaping and is bordered by a fence. Hint: Topping Residential and Commercial Zone buildings: To get buildings to top off you need to have the zones touch.
Place parks and gifts near them to get to this point faster. Once the two squares reach the highest level of growth, they form to make a top. Industrial zones cannot top off. Hint: Stop the meltdown in Boston scenario: Before starting the Boston scenario, hold L at the telefax screen. Keep the button held and bulldoze all three nuclear power plants. Then, release L and rebuild the three plants.
For some reason the airport can not burn down due to an error in code that sets the fire offset. So do this on a new map or you will have fire start off to the left or right. Power your airport, and as soon as a plane starts to take off, wait for it to move 2 pixels to the left, and force a plane crash disaster. The Airport should be on fire. Let it burn until there is only 1 pixel left.
Normally, you can only receive a finite number of any kind of gift, but through this glitch it is possible to obtain them infinitely! You'll need two cities saved for this: one which you want the extra gifts in I'll call it City 1 and one you will use for "create" the gifts for this glitch I'll call it City 2.
Once you want a gift on City 1, load up the file for City 2 and meet the condition for that gift a list of such conditions can be found in an FAQ : for example, if I wanted a Police HQ, I would build six Police Departments. Once you meet the condition, go into your Map menu and wait several minutes; during these few minutes, the pop up for Dr. Wright telling you about the gift would normally appear, but you effectively stop that by using the map.
After a while, press X to leave that menu, and then immediately load the City 1 file do not return to normal gameplay in City 2.
Immediately on loading City 1, you should receive the gift, even if you're normally unable to. As far as I know, Auto-Budget must be off to use this code. Now select Go With Figures. Immediately save the game, then reload it. Before you start the Rio de Janeiro scenario at the telefax screen , immediately hold the L button before you start.
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