Example factory game
Now in the New York branch, all they need to do is to implement the createToy method in their the subclass:. For the factory in California, they have to create another subclass, CaToyFactory , to produce toys locally:.
In the code above, the function createToy in the ToysFactory class is called a factory method. Factory Method pattern defines an interface createToy for creating an object. This way subclasses decide what object to create.
Business is booming at Dragon Inc. The first problem that comes to his attention is how they can ensure the quality of the products. So, the CEO wants to franchise the business, but they still want to have factories in each location to provide components.
Developers gather and start to brainstorm solutions. There are three types of components used by toys: engines, wheels and rotor blades. For example, a toy car needs an engine and four wheels, while a toy helicopter uses a rotor blade and an engine. Note that the Abstract Factory essentially consists of a group of factory methods:.
Then create a location specific factory the concrete factory for creating concrete components. A full line means that machines can't process resources quickly, which means resources won't move on the belts, which then means that the resource Miner will become idle. All of that leads to parts being produced at a much slower rate.
The way to fix this is to install a splitter on the line somewhere in order to direct resources down a different belt that needs more resources on it.
This saves the player in the long run as they will be able to create more parts while harvesting fewer resource nodes overall. Have Specific Areas for Storage and Power - One of the best tips that the player can learn for setting up their factory is that they should try to have specific locations for their Storage Containers and Generators.
Storage Containers should be set up near the player's home base and the Sky Elevator. This allows them to grab resources quickly and use them to transcend tiers easier. With Generators, the player should set up specific power plants rather than just having generators next to every factory line they are needed on.
If the player has them all right with each other it makes refueling the generators much easier as the player doesn't have to run all the way around their factory to find each individual power source. Remember The Game's Tendency to Lag - Players who have managed to make their way further into Satisfactory and don't have one of the most powerful PCs on the planet will probably have noticed that the game will tend to lag quite a bit as a factory becomes more complicated.
This is due to the fact that there are a lot of moving parts for it to keep track of, so players will want to do everything possible to prevent this. Making an efficient factory is one surefire way to help this because it ensures that the player is able to create the number of parts necessary for proceeding in the game while requiring fewer machines and resources.
Keeping factories separated as well will help this process. The aim of this layout is to produce 10 modular frames per minute which will eventually follow on, to be used in our Heavy modular frame layout whilst maintaining a clean and compact factory. This guide will have a selection of screenshots to help in the construction, and should you need it, you can find a video time lapse guide attached. The aim of this layout is to produce a total of 15 encased industrial beams per minute, which shall be used in a follow up guide for heavy modular frames.
This build will be clean and compact with screenshots included for each step of the way. This guide brings together two previous layouts, encased industrial beams and modular frames along with this build to produce a total of two heavy modular frames per minute.
The aim of this Satisfactory, factory layout is to help you build a rotor factory, producing 10 rotors per minute. Helping you learn tips and skills to better your own factories. Learn More. No, Thanks. I just want to play games right now. Login to Earn XP. Big Screen. Exit Big Screen. Factory Balls Instructions Your goal is to create a ball that matches the picture on the box.
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